Xbox Live

I saw this over at Penny Arcade in a post by Tycho and I liked it so much that I wanted to save and share it.

“Online was the only thing that Microsoft could accomplish to a greater degree than any of their competitors, and they have spent more money than you or I will ever see in our lifetimes insuring that their solution for networked play is the jewel of this console generation. If you don’t believe me, just go send a friend a voice message when you add him to your list on the Playstation 2. Oh, that’s right – no universal list, no voice messages, no built-in panel for the management of contacts. I forgot. How about sending him a request to play a game while he is playing any other game on the service, let them pop the disc out, put in the other one and automatically join your shit on the Cube? Oh right! Online play on the cube, save for one or two titles, doesn’t exist. There’s no service framework, and no service framework will ever materialize for the system. The Xbox has its own things to answer for when it comes to the support of Japanese developers, who hold the keys to the console kingdom. But where online is concerned, you literally cannot fuck with these.”

He doesn’t mention the new alert system that will send you an instant message, email, or text message to your phone telling you when you have a friend on Xbox Live and what game they’re playing or alerting you of game invites. Just another plus for Xbox. Anyway, what he’s saying pretty much echos what I have been saying to everyone who bitches about having to pay for Xbox Live. I think the service is a bargin at $ 4.17 a month and have been pleased with the performance of the network. Plus, I get to play with my friends a lot more than I did in the past.